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101. Selling the original or just a copy? - in Science and Industry [original thread]
Give a man a fish, feed him for a day. Teach a man to fish, feed him for the rest of his life. Give the man a link to the Internet, and he'll really be preoccupied: http://evefiles.mysterious-mysteries.com/eve-online_science_and_industry_guide.ht...
- by Jai Centarium - at 2007.02.13 21:49:00
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102. Skill learning attribute changes??? - in Skill Discussions [original thread]
Edited by: Jai Centarium on 13/02/2007 21:27:57 Originally by: Tripoli To my knowledge, there haven't been any major changes to skills' attributes in three years. Just a couple very minor ones, most recently with Revelations. QFT ...
- by Jai Centarium - at 2007.02.13 21:28:00
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103. Standings with the Guristas - in Missions & Complexes [original thread]
There's part of me that wishes standing had a more tangible effect on the game, but unfortunately, the network of communication used by the pirate factions is pretty bad. Thus, even if you get positive standing with them, you're going to still get...
- by Jai Centarium - at 2007.02.13 21:10:00
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104. Research Guide - in Missions & Complexes [original thread]
Originally by: Jacqueline Skouris Also, it looks like I can only do one research project with one agent? So to do 5 research projects I'll need 5 different agents? Correct. Each agent can only head up one project for each character. So...
- by Jai Centarium - at 2007.02.13 21:05:00
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105. RP needed for a BPO - in Science and Industry [original thread]
Edited by: Jai Centarium on 13/02/2007 05:04:56 Originally by: Lougra At friday i got a message from my lvl 3 r&d agent. She gave me a Mega Beam Laser II BPO. I barely had only 3654 rps That BPO is terrible. I think you should C...
- by Jai Centarium - at 2007.02.13 05:08:00
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106. Selling the original or just a copy? - in Science and Industry [original thread]
Am I missing something? "BLUEPRINT COPY" seems like a pretty clear indicator, and ME10 @ 2.5M is about the market rate for a Dominix BPO. My avatar is a disembodied head. Nifty. Darn it, they fixed it. R&D Agent Guide
- by Jai Centarium - at 2007.02.13 05:05:00
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107. R&D Question: standings toward corp and rp - in Missions & Complexes [original thread]
I don't think Corporate standing affects Effective Standing, but if it did, simply talking to the agent (you don't need to do anything, and it can be done remotely) would update your RP income to the new level. No need to stop and restart the rese...
- by Jai Centarium - at 2007.02.13 04:57:00
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108. Research Guide - in Missions & Complexes [original thread]
Keep in mind the odds are pretty low no matter when you get in. An alt isn't the worst idea in the world to perform research, since there is nothing to do once the research begins but wait, as the missions are purely optional. If you're interested...
- by Jai Centarium - at 2007.02.13 04:34:00
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109. pirate invasion level 1? a bit hard for a n00b? - in Missions & Complexes [original thread]
Edited by: Jai Centarium on 12/02/2007 14:52:07 First, I'd suggest mining or grinding courier missions until you can get into and fit a Rifter. The Slasher is... not great. Second, as others have said, don't dual tank. Pick one and live or di...
- by Jai Centarium - at 2007.02.12 14:54:00
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110. Which R&D Agents? - in Missions & Complexes [original thread]
It depends on what you want to do with the agent. If you're running for datacores, look at what you require for Invention, or what you can sell on the market, and search for the and agent with the appropriate research skill. If you're running for ...
- by Jai Centarium - at 2007.02.12 14:47:00
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111. RP needed for a BPO - in Science and Industry [original thread]
As mentioned, the BPO is given out as part of a lottery. There are players with hundreds of thousands of RPs that haven't won a BPO. Datacores are also available as a part of the R&D agents, and cost 500 RPs (multiplied by the field modifier, x2 f...
- by Jai Centarium - at 2007.02.12 02:17:00
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112. Out of Pod experiences - in Science and Industry [original thread]
/signed My avatar is a disembodied head. Nifty. Darn it, they fixed it. R&D Agent Guide
- by Jai Centarium - at 2007.02.05 23:25:00
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113. What skills are needed for a good armor tank? - in Skill Discussions [original thread]
Edited by: Jai Centarium on 05/02/2007 22:41:14 Hull Upgrades V is handy for T2 hardeners, though it's a long train and they don't add that much more resistance. It also adds 5% armor. Mechanic V is nice because it adds structure (aka "now it...
- by Jai Centarium - at 2007.02.05 22:43:00
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114. Mrymidon skills - in Skill Discussions [original thread]
I would argue against training anything that's not required for a module or a prerequisite to Level V. In general, you'll get more bang for your SP time by training everything to IV and selectively (vacation training?) training things to V. There...
- by Jai Centarium - at 2007.02.05 22:31:00
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115. About Assult ships - in Skill Discussions [original thread]
You'll have plenty of tank. Heck, during a fleet-PvE session, I tanked 5 Serpentis Battleships without hardeners in an Enyo. Against anything bigger than a cruiser, you're really relying on your speed to foil their tracking. The resistances are re...
- by Jai Centarium - at 2007.02.05 22:15:00
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116. Research Guide - in Missions & Complexes [original thread]
Made a few clarifications and fixes to the guide based on feedback received. Thanks for all the positive responses! My avatar is a disembodied head. Nifty. Darn it, they fixed it.
- by Jai Centarium - at 2007.02.05 05:18:00
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117. Thorax PvE setup ? - in Ships and Modules [original thread]
My Level 2 'rax served me quite well: 4x 150mm Rails, NOS AB, Webber, Cap Recharger 1600mm Plate, Medium armor Repper, Damage Control, 2 Energized Membranes (tailored to the mission damage) ... or something like that. It's been a while. Pops fr...
- by Jai Centarium - at 2007.02.01 20:55:00
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118. QuickFit - Offline Ship Fitter - in EVE General Discussion [original thread]
Originally by: Malena I ask because I realized that it wouldn't matter how much my drones were getting per "cycle" if they couldn't carry it back to the hold. Ideally you are using them on a roid that is super close to your ship to increa...
- by Jai Centarium - at 2007.02.01 15:44:00
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119. The BEST salvage ship - DESTROYER !! - in Ships and Modules [original thread]
I'd toss my hat into the "Catalyst" ring as well, with a 4/4 split, AB, and cap rechargers as needed. They key with "efficient" salvaging is being able to always have a "new" wreck coming into the Salvagers. I find 4/4 keeps me constantly dragging...
- by Jai Centarium - at 2007.02.01 15:35:00
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120. Drone specialisation - in Skill Discussions [original thread]
(All are Tech 2 Variants) Gallente: Hobgoblin, Hammerhead, Ogre Caldari: Hornet, Vespa, Wasp Amarr: Acolyte, Inflitrator, Praetor Minmatar: Warrior, Valkyrie, Berserker There are no Tech 2 Sentry drones. My avatar is a disembodied head. Nift...
- by Jai Centarium - at 2007.02.01 15:19:00
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